GAME DEVELOPMENT EXPERIENCE
GAMEPLAY ENGINEER
Bungie, inc
Investment Systems Team
July 2020 - present
Fulltime Gameplay Engineer on Destiny 2's Investment Systems & Workflow (ISW) group. Worked on items/weapons/gear architecture, server messages, loot & progression systems, class/weapon customization, player inventory & serialization, and gameplay-related networking performance.
GAMEPLAY ENGINEER
3D FPS "Doom Clone" in Unity. Implemented player controller, weapons AI and HUD.
DigiPen Game Team:
Hydrospark
Jan 2019 - July 2019
GAMEPLAY ENGINEER
DigiPen Game Team:
Skookum Games
Networked Co-op 2D top-down shooter in a custom C++ engine. Created player controller, weapons, HUD, enemy AI, engine collision, particle systems, GDD, and level design.
Sept 2017 - Jan 2019
GAMEPLAY ENGINEER
DigiPen Game Team:
Cod Piece
Lead designer on a 2D side scrolling arena shooter and a top-down horror survival game. Programmed player controller and weapons systems.
Sept 2015 - June 2016
INDEPENDENT PROJECTS
DigiPen Institute of Technology
Sept 2014 - May 2019
Various academic solo-projects and game-jams with focus on UI, AI, physics, feedback, graphics systems, combat, networking and more. Engines used include Unity, Unreal, Zero Engine, Game Maker, and Custom C and C++ engines
INSTRUCTOR
K-12 instructor for Computer Science, Game Design and many other courses.
DigiPen Institute of Technology
May 2016 - July 2020
TEACHING EXPERIENCE
I teach grades K-12 with an occasional college class. I have two awards for student engagement.
2D GAME DEVELOPMENT
Taught 8 Times
The fundamentals of programming, game design and engine architecture
COMPUTER SCIENCE
Taught 3 Times
The fundamentals of programming and object-oriented design. Languages include: C, C++, C#, Action Script and Scratch.
VIDEO GAME MASTER COPY
Taught 2 Times
Pixel-perfectly recreate a video game.
ENIGMA D&D WORKSHOP
Hosted for 2 Year
Workshops with Enigma ASD Program to help young adults with ASD socialize though Dungeons and Dragons.
INTERACTIVE STORYTELLING
Taught 10 Times
Narrative and acting techniques, and how to use structured storytelling systems to create dynamic and reactive narratives.
WORLDBUILDING
Taught 4 Times
Designing settings, characters, lore and conflict.
TABLETOP GAME DESIGN
Taught 3 Times
Lessons on probability, art, design, testing and game history.
OTHER COURSES
I have also taught or assisted teaching Chemistry, English, Robotics, Math and Animation.
OTHER EXPERIENCE
PRODUCT DEVELOPMENT
Parts production and testing.
B-Tech Industries
May 2014 - July 2020
HOMECARE AID
WA State Dept. of Health
Caretaker for late-stage Alzhimer's patient.
May 2014 - Oct 2015
ASSISTANT MANAGER
Hometown Hardware
Store management and customer project assistance.
Sept 2011 - Feb 2014
MACHINE OPERATOR
Spraylawn Hydroseeding
Hydroseed machine operation.
July 2007 - June 2016
WORKSHOP HOST
When in Doubt Theater Co.
Jan 2019 - July 2019
Hosted public speaking workshops at elementary schools and performed improv shows at bars and fairs.

